In conjunction with AmI’18, European Conference on Ambient Intelligence,12-14 November 2018 – Larnaca, Cyprus

Avatars, also known as Embodied Conversational Agents (ECAs), have been successfully employed in several domains, including gaming, education, health, training, Active and Assisted Living (AAL) etc. ECAs provide an intuitive and natural way for users to interact with intelligent systems that offer services of different kinds.

Since emotions play a fundamental role in human communication, the affective capabilities an agent employs have a strong impact on the perception of its intelligence, quality of interaction, and more importantly, on user engagement. Affective interaction involves several aspects like the recognition of the user’s affective state, based for example on speech and video processing, the computational modelling of the agent’s affective state and behaviour, selection of appropriate responses that are designed to influence the user affective, synthesis and expression of affect via animated facial and/or bodily expressions, dialogue management which gracefully handles errors and interruptions, etc.

Successfully addressing open challenges in these domains can increase the frequency and quality of interaction, leading to a better acceptance of the agents and, in general, the provided solutions. Principles of affective interaction may be similarly applied to robot-based systems to gain similar benefits in the domain on Ambient Intelligence. This workshop is designed to bring researchers in the field together to continue the discussion started during the previous edition which was held at AmI 2017.

Topics of interest

This workshop aims at discussing different aspects for the affective interaction with avatars and robots. Topics include (but are not limited to) the following:

1. Affect recognition using different modalities, e.g. physiological signals, voice, facial expressions, and gestures

2. Affect fusion from different modalities under different time constraints

3. Advanced dialogue management for affective human-agent interaction

4. Computational models of moods, emotions, personalities and memory

5. Expression of affective and empathic behaviour in expressive avatars and robots (e.g. what types of affective elements should be expressed and which modalities are appropriate?)

6. Evaluation studies and case studies from a point of view of practical applications (e.g. what are the best means of evaluating affective interactions?)

7. Perception of avatars in Virtual and Augmented Reality

Important Dates

Workshop paper submission deadline: June 30th, 2018

Notifications to Workshop authors: August 1st, 2018

Workshop paper camera ready: September 1st, 2018

Author Registration: September 30th, 2018

Workshop day: November 12th, 2018

Submission guidelines

We invite submissions as five-page position papers in ELSEVIER Journal format. Accepted and revised papers will be published in an ENTCS Journal (see here for further details). Submissions should follow the publication policies of ENTCS.

Papers need to be submitted to Easychair. Please follow this LINK.


Sten Hanke, AIT Austrian Institute of Technology, Austria

Christiana Tsiourti, TU Wien, Austria

Markus Garschall, AIT Austrian Institute of Technology, Austria

Katja Neureiter, AIT Austrian Institute of Technology, Austria

Julia Himmelsbach, AIT Austrian Institute of Technology, Austria

Program Committee

Miroslav Sili, AIT Austrian Institute of Technology, Austria

Johannes Kropf, AIT Austrian Institute of Technology, Austria

Andreas Braun, Fraunhofer IGD, Germany

Antonio Ascolese, Sigmund Freud University sede di Milano, Italy

Joao Quintas, Instituto Pedro Nunes, Portugal

Markus Bajones, TU Wien


Information to the Workshop can also be downloaded as pdf here.

This workshop is conducted within the research project SUCCESS (AAL-2016-089), partially funded by the European Active and Assisted Living Programme and the National Funding Agencies from Austria, Cyprus, Norway and Romania.